I’m trying to build a plugin that can send audio from one DAW to another without any modification and I had a few questions and could use some advice . The idea is the remote computer can hit play and the host should be able to hear the audio.
I’ve created the plugin and I’m able to get both plugins to connect using StreamingSockers, which is cool, but now I need to actually send the audio. What would be the most viable approach? I was thinking, in the processBlock to use the connected socket to transfer the channelData from the remote to the host and then just overwrite the hosts channelData. SO if both are pressing play at the same time in theory it would play the remote connections audio into the host computer.
Does this make sense? Is there a different way to do this? If not, im a bit lost as to how to convert the channelData into something that can be passed to the socket to write.
Any advice or info would be really appreciated thank you!!