I would think it is in the interest of the JUCE team to get beginners going as fast as possible, so they can convert, program that is, their ideas into a product.
Some who start out with JUCE, myself included, should perhaps have had a bit more experience with C++ before they begin with JUCE, but hey it can be hard to wait when you have a great idea
Anyways struggling with my first JUCE app, which was originally intended to be a revolutionary synthesizer, and I mean revolutionary, as I am so old I have experienced synths from the 70ās up until now, including several hundred software synths, to know I may have something new to add, anyways I realize that I have quite some way to go before I can begin programming a synth with JUCE, so I started with an arcade style game.
But I am still struggling, and yes I know had my knowledge of C++ been much better I would probably not have. It is not that I do not have programming experience. I programmed for the Digital PDP-11, the ABC-80, the Commodore 64 and VIC-20, Spectrum, and many more back in the early 80ās, including assembly language, Basic, Pascal, and C, and a few years ago I published a 10K+ lines of JAVA code Android finger drawing App with still to this date unique features, and of which I made $35K with the first year after became top 50 on Amazon.
Ok back to topic, when searching the net and mostly this forum for possible answers, I see the same questions asked over and over again, and for questions and answers that are a bit older, some who answered kept referring to the JUCE Demo. Two thing I get out of that. 1) It seems to me that more example are needed to get beginners going as fast as possible. 2) It seems some of the examples from the āoldā before JUCE 5.3, needs to be put back for public viewing, perhaps reworked if needed. Anyways here is my main suggestion to the JUCE team.
You are docs are really good, but they would be SO MUCH better, if you would add a simple example on each āClass Referenceā doc page.