Is the plugin actually at the path shown in the picture?
No ,My original path didn’t have plugins in it, so I changed it. I adapted to the instructions. But I don’t quite understand the instructions.
After building your plugin, look in the Builds folder to find the .vst3 that was produced.
The VST3 will typically be located at Builds\VisualStudio*\x64\Debug\VST3\plugin.vst3.
Then, copy the VST3 to C:\Program Files\Common Files\VST3\.
Finally, re-scan all VST3 plugins in the AudioPluginHost.
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Thank you so much!
How to use AUAudioFilePlayer in windows?
AUAudioFilePlayer is an AudioUnit, and is therefore unavailable on Windows.
I need to import external sounds, how do I do this in Windows?


