Is it possible to host Audio Units in Juce.
We have an application that loads VST plugins succesfully but it doesn’t seem to load Audio Units, i thought the format was supported.
Your pluginHost doesn’t load them either.
I thought i had it working a while ago so i can’t figure out whether that was just a dream or it never actually worked.
Yes, the code’s there - juce_AudioUnitPluginFormat.cpp. There might be a few incompatibilities, but it’s definitely working. Did you set the JUCE_PLUGINHOST_AU flag before building?
hmm… My mac build is all broken at the moment due to me doing the Cocoa rewrite, but I’ll take a look at this soon (there’s some Carbon code in that class that I’ll need to sort out anyway)