Plugin manager

I have made my plugin but when i check in the Logic Pro manager the name is different, Do you no how to change it so that the name is the same name as the plugin the plugin manager? Thanks.

So what does it display instead of the expected name? A name that the plugin had earlier in the project and has no been picked up yet by the plugin manager? Or was it something completely unexpected from the start on? If so, some name that is familiar to you or something generic?

It was a previous letter R and i want to change it to Ren. Thanks

I see. AU plugins are managed by a special layer which sometimes fails to pickup such changes. This also includes installing new plugins. This thread contains some information on that. TLDR you could try killing the registrar process via

killall -9 AudioComponentRegistrar

and rescan your plugins in Logic afterwards.

Thanks

Where do i find this on the plugin please?

This is a command for the command line, just enter it in the “Terminal” app and hit enter.

I’d recommend you to familiarize yourself with the terminal a bit when you are starting as developer, it’s a tool that you’ll probably need now and then and it’s good to understand what you are typing or copying into it :wink:

Thanks

Logic is extremely sticky with its caching, which frequently creates a real mess, especially when you’re messing with names or I/O configurations. I found killing AudioComponentRegistrar doesn’t do the trick anymore these days.

I put the following in a uncrap_logic script that I can run when Logic acts stupid:

sudo killall -9 AudioComponentRegistrar 
rm ~/Library/Caches/AudioUnitCache/com.apple.audiounits.cache
rm ~/Library/Caches/com.apple.audiounits.cache
rm ~/Library/Preferences/com.apple.audio.InfoHelper.plist
rm ~/Library/Preferences/com.apple.audio.AudioComponentCache.plist

Probably found those somewhere on this forum.

The other way to make Logic reconsider what it thinks it knows about your plugin is to bump the version number. But when messing around, you don’t want to increment the version for each build you’re trying to run.

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