What do I need to build AU in VS2012? JUCE, straight outta box and just choosing the “build AU” from the configuration of audio plugin will build just some .dll, and I checked that MAC AU’s are .component folders including lots of stuff inside them, so, it seems not to work at all? No errors, compilation goes “ok” AFAIK.
You can’t build AUs under Windows because it’s an Apple-specific plugin format.
Checking the “build AU” box in the Projucer will only actually generate build targets and compile AUs on platforms which support them, i.e. macOS/iOS.
In other words, when the Projucer exports for VS, it will only create targets for plugin formats which can be compiled under Windows with the SDKs it can find - VST2/3 (your output .dll is a VST2 plugin), RTAS, etc. Under macOS it will compile these + AUs since you checked the AU checkbox and you’re compiling on an Apple platform targeting an Apple platform.
Thank you! Ok, So, I’ll have to start looking for a mac then … Or maybe… a Virtual machine on my computer, if it’d run…
That would of course be illegal. Because Apple is Apple.
I should’ve figured that out!