Just a quick bump on this thread as I’ve tried a few things to no avail.
I’ve just completed a complete system reset, so I have a fresh and clean install of the latest version of Windows 10, fully updated along with all of my drivers. I have installed the latest version of Visual Studio 2017 Community, with just the Desktop Development with C++ Workload installed. I have also installed various toolsets from the list: Windows 8.1 SDK and UCRT SDK; Windows 10 SDK (10.0.16299.0); Windows 10 SDK (10.0.15063.0); Windows 10 SDK (10.0.10240.0); VC++ 2015.3 v140 toolset. I’m also running JUCE 5.2.0. I’m still experiencing “JIT process stopped responding.”
The relevant SDKs all seem to be in the correct folders (C:/Program Files (x86)/Windows Kits/…), but the live build engine crashes with all of the Windows 10 target platforms, and it can’t find some headers if I use the 8.1 platform. I can “force” the 8.1 platform to find the correct headers by adding the system header paths manually, but then I experience the same “JIT process stopped responding!” error as before. I’ve again tried to create exporters for VS2017, VS2015 and Code::Blocks. No joy at all with this. I have absolutely no problem compiling with Visual Studio, Qt and even RackAFX projects. I’m not sure if Microsoft changed the header locations in the latest MSVC update, or whether the header content has been changed, but it seems to me like JUCE is having some issue with them.
If I go to C:/Users/UserName/AppData/Roaming/com.juce.projucer all of the log files have the following: *** Child process crashed. And as I said in my last post, Task Manager flies upto 100% CPU just before the JIT engine decides to give up. I’m on a fairly fast machine, i74930 hex core with hyperthreading, overclocked with 16GB RAM, so I wouldn’t have thought that was an issue.
Any help would be very welcome right now, I’m itching to get this thing up and running.